Ahhh, Candy Crush. I wish I could say that I have loads of self-control.That I was able to not succumb–yet again–to an online-Facebook game. But … I cannot. *grin* I mean, come in, cute rainbow-colored candies and nifty power-ups? Why, it’s like Bejeweled. But on crack. 😉
In any case, I was incredibly lazy the weekend before last. My sister and I held a Slumber Party at our house, and so in preparation for this female-only gathering, I cleaned my house top-to-bottom, inside-out. I ran myself into the ground to make this place shiny and perfect for my guests. So what happened after this party? *crash*
My brain was not going to cooperate with my over-worked ass. Nope. So I lazed around all weekend and played … Candy Crush! I passed about 7 levels that weekend–woo hoo–and probably grew about a hundred new gray hairs in the process–boo! That’s when I realized how much Candy Crush is like writing. 🙂
Yes, yes, yes. Writing is like a drug for us writers. If we’re not writing, revising, editing, reading, thinking about writing, or making plans to write, then we’re grumpy as hell. And when we’re in our perfect little writing world doing any of these, we’re do deep in the hole that we don’t ever wanna come out and see the light of day. Just one more chapter to revise before bed.*wields red pen*
Hmmm….. that sounds a lot like how I feel when I can’t get past a stupid level on Candy Crush! I’m addicted and have to keep playing to win the level. Just one more level, honey, and I’ll come to bed. Promise. 😉
Every Level is Like a Puzzle
Whether you’re a plotter or a pantser, at some point you have to stop writing and take a look at what’s on the page. Whether it’s at the end of the first draft and we need to map the bigger picture to ensure all the inner-workings are playing nice with one another, or if it’s a bit of plotting at a time as we’re writing that first draft, or if it’s before we even begin to type Chapter One. We look to decide how to move forward. What scene should go where. What’s the most logical follow-up to the scene we just wrote? Where does the character go from here? How do we get the Hero into the same room as the Heroine? How are they gonna serve it to the villain? Ugh, why won’t they just freakin’ cooperate already?!?
Again, this sounds pretty familiar. Because once you start getting into the higher levels on Candy Crush, you have to start thinking ahead. *gasp* There are obstacles in your way like jelly that you have to bust away, cages you need to spring a candy from, chocolate you must keep from growing and taking over the game board–er, wait … do we really want the chocolate to stop growing?
It’s Frustratingly Fun
At some point we all dart out of our chairs and threaten to throw our computers across the room. And instead of throwing our technological best friend against the wall, we walk away thinking that we’re never going to figure this scene/plot/character out. Never! BUT, after a nice, longer breather, we calm down, and suddenly the answer comes to us. So then we run back to our computers and BAM! We did it! We figured it out and we can move on. Am I right, or am I right? 🙂
Hehehe … yeah, this is me and Candy Crush. When I have to play a certain level more than 10 times to pass it, heck yeah my phone’s going to find itself breaking against a wall. Just kidding. Sort of. But in all seriousness, I keep coming back to it, like I do with writing. It doesn’t matter how frustrated the damn game makes me feel at times ’cause when it’s good, it’s good enough to outlast the smaller moments of frustration that I feel at not being smart enough to figure out the puzzle.
Help! I’m Out of Lives. Help! I need more Moves to pass this level!
Every writer and author needs a good beta reader and/or critique partner. Someone to cheer us on, tell us we’ve got the power within us to make our stories shine. Whether online or in person, we have to not only surround ourselves with other writers/creative personalities, but we have to be willing to ask for the help!
In Candy Crush, you only have certain number of moves in which you can beat each level. And to make it a bit more interesting, you only have five lives. When you run out of your lives, you have to wait a certain amount of time before accruing more. *cries* But, wait! I have friends who also play Candy Crush. And they see that I’ve been stuck for a few days on this level. *checks Candy Crush inbox* WOO HOO! Friend A just gave me three extra moves and Friend B has given me a life. SCORE!
It’s All a Part of Our Journey
Every word, every sentence, every line of dialogue, every scene, every chapter, every novel, every critique, every beta read, every blog post, every rejection and every acceptance are the building blocks that make up our writing journey. They are what makes us into better, stronger, NYT-bestselling-level writers. If we want to win at this publishing game, then we’ve gotta do the work. We’ve got to learn, master, and surpass every level of writing craft–especially if we wish to not only draw our readers in, but keep them wanting more.
We have to know when to sacrifice for our passion, when to take a break and decompress, when to stay up all night and when to listen to our bodies and go to bed. And we have to make smart investments with our money, energy and time. I have an hour before work. Should I write? Or should I play Candy Crush? *ponders* Writing it is!
As of this morning, I’ve actually managed to stay off Candy Crush for 2 days. Okay, well, not completely. Because I want to continue to support my friends’ addiction to the game, I’ve logged in via cellphone and sent them lives and extra moves to help their progress. But other than that, no playing for this writer.
The new rule in my home is: No playing Candy Crush unless I write 500 fresh words. Oh! That means I get to play today since this post is well over 500 words, right? 🙂
What about you? Do you play Candy Crush? Can you think of additional writerly lessons from this game? Do you have another game-crack of choice? How do you abstain from playing?